蒙特卡洛树搜索是一种用于解决复杂问题的搜索算法,它通过模拟来估计每个动作的长期效果,从而选择最优的动作。它是一种基于概率的搜索算法,通过模拟来估计每个动作的长期效果,从而选择最优的动作。蒙特卡洛树搜索是一种基于概率的搜索算法,通过模拟来估计每个动作的长期效果,从而选择最优的动作。
Monte Carlo tree searchimport random class Node: def __init__(self, state, parent=None): self.state = state self.parent = parent self.children = [] self.visits = 0 self.value = 0 def add_child(self, child_state): child_node = Node(child_state, self) self.children.append(child_node) return child_node def select_child(self): best_value = -float('inf') best_child = None for child in self.children: uct_value = child.value / child.visits + 1.41 * (math.sqrt(math.log(self.visits) / child.visits)) if uct_value > best_value: best_value = uct_value best_child = child return best_child class MCTS: def __init__(self, max_iterations=1000, exploration_constant=1.41): self.max_iterations = max_iterations self.exploration_constant = exploration_constant def search(self, root_state): root_node = Node(root_state) for _ in range(self.max_iterations): node = root_node state = root_state.clone() while node.children: node = node.select_child() state.do_move(node.state) if state.is_terminal(): reward = state.get_result() else: reward = state.get_random_move_reward() while node: node.vis node.value += reward node.visits += 1 reward = -reward node = node.parent best_child = max(root_node.children, key=lambda x: x.visits) return best_child.state